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#1
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Games programming?Hi,
I would like to port an old amiga bbs door game to linux. (i will upload the pictures when i can so you can see what it is) called Daves Space Empires. It was a bbs door game for the amiga. Now i would like to turn it into a door game on linux. Im just wondering what would be the best method for this? As far as i can tell the game is fairly basic and just requires input and output. Also is there any other linux game programmers here? Thankyou Andy |
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#2
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Re: Games programming?Hi,
Ok i have uploaded the pics to an ftp where you can d/l images of the original game of what i would like to make but not the same, some of you may know of this game quite well. Anyway the details are :- ftp://208.53.170.48 user:twirl pass:zerocool and use get spaceempires.zip when connected or spaceempire.zip P.s if you don't know what a bbs is telnet to basex.bbs.us or pm me . Thankyou twirl aka Andy |
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#3
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Re: Games programming?Well, I wasn't able to get the file from the FTP server; it never asked for a password and the two directories (Mail and Pub) didn't show the file.
Anyways, do you know what language it's coded in? Might make a difference in how to proceed. Could be as simple as tweaking it and recompiling it or you might have to rewrite large chunks that were written expressly for the Amiga h/w. __________________
Common Sense v2.0-Striving to make the world a little bit smarter. |
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#4
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Re: Games programming?If you were trying to connect from a webbrowser it probably logged you in under anonymous. Try connecting to
Code:
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#5
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Re: Games programming?Hello randomi,
That's ingenious -- the way you got the url into your message! I will have to fix that "hole" very soon... The reason why [url=ftp://twirl@208.53.170.48] didn't work for you is because you've just registered and still at Level I. Once you get to the next level, urls in your posts will turn into links as usual. __________________
J de Silva Learning Journal | GIDForums™ | GIDNetwork™ | GIDWebhosts™ | GIDSearch™ |
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#6
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Re: Games programming?Hi,
Thankyou for your replys. If you still have problems getting to my ftp use a command line ftp from either a ms dos prompt or bash shell. e.g ftp 208.53.170.48 and it will ask for username/pass As for what the original code is written in have no idea, i have tried emailing the author but no response. I was hopeing the pictures would give some of you an idea of what it lookes like. Thankyou Andy |
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#7
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Re: Games programming?I finally got the screen caps. It looks like a standard text adventure; there's a good chance it was written in BASIC. I don't know if there's an "Amiga-only" language.
It appears fairly simple to create. Minimal logic and basic user I/O. I'd think a simple scripting language like Perl or Python would be easiest. There doesn't appear to be anything requiring the "low-levelness" of C or C++ (unless that's what you're comfortable with). Are there any specific questions you have about it? As an aside, I don't know if this qualifies me as a "linux game programmer" but the game I'm working on (www.colonialmarinesrpg.com) is being developed on OS X and GNU/Linux for cross-platform use using Python. __________________
Common Sense v2.0-Striving to make the world a little bit smarter. |
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#8
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Re: Games programming?Hi,
Thankyou for your reply i will check out your game in a bit :-) Please note this is my first attempt at writing a game (as i have only done applications before). Im using c++ because i will be converting it with opendoors ( allows linux c,c++ programmers to turn there games into online bbs doors) to turn it into a bbs door game after i have got the game working in original c++ first. Anyway my problems are below with code so far :- 1. The menu is very messy and i do not know how to center the text. 2. y or n dont work the way they should do (how do i fix it so user can enter y/Y/YES/yes and n/N/NO/No Please? 3. If user starts the game it will ask for there handle they wish to use, the problem is once asked if they wish to use that handle yes or no will appear the only option that will work is n for no. As the user should get some text output for when they press y. Please help me fix Also i know about the ostream files that i can't do it that way, i will fix that after i get this problem solved first. Also note this game is incomplete as i am still working on it. Thankyou Andy My code is below :- CPP / C++ / C Code:
Last edited by LuciWiz : 18-Oct-2005 at 00:24.
Reason: Please insert your C++ code between [c++] & [/c++] tags
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#9
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Re: Games programming?I'll admit upfront that my c/c++ skills are weak; I haven't practiced since last year so I'm sure someone else around here can do better than me. But I'll see what I can do.
Quote:
Quote:
Quote:
CPP / C++ / C Code:
Several questions I have (excuse my ignorance, I probably just haven't seen this way of doing it):
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Common Sense v2.0-Striving to make the world a little bit smarter. |
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#10
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Re: Games programming?Quote:
Then you can test just the first character for 'y' or 'Y'. Also look into the toupper() function. Also, you have been asked to use code tags every single time you've posted code. Read the GUIDELINES! They are easy to find... __________________
Age is unimportant -- except in cheese |
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