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  #1  
Old 06-Dec-2004, 20:28
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[Review] EVE-Online


I know it been awhile since I last posted about a game, and I have to
confess the reason for this is because I have been playing a new game
or at least new for me. For the past few months I have been playing
EVE Online. The reason I have waited so long to post anything about it
was that I was trying to get a feel for it and then I found myself
playing it almost non-stop. I have to say that I have had new and
great games before and have been known to disappear for a few weeks
while playing them, but with EVE online it was my first mass
multi-player game. Now I will go ahead and come out and say it, it
cost monthly to play ($14.95). At first I was a little unsure about
paying for a game monthly I even remember telling myself when I first
saw games that you paid monthly for that I would never do that. But
here I am. Ok so let's get to the game.

Eve online is not without it's problems there are from time to time
bugs that do get into the game - some are fixed right away and some have
been there since I started. To be totally honest new bugs show up from
time to time, but a little is to be expected with a game that is in a
constant state of change. But over all the few bug that I do find -
although they can sometimes be annoying - aren't a big problem, at
least not
for me. I have had others tell me of bug that does anything from
locking up to crashing their systems. Even with the bugs that I have
found in EVE, I have still over all enjoyed my time spent there. The
music and graphics are top notch and the universe itself is huge.

Eve Online for those of you that have never heard of it is a Futurist
Science Fiction game, based in a universe that is far away from our
own. The back story on Eve's site gives insight as to how people
can to be in this area of space. As for game play there is a very
large learning curve in Eve, which can make it hard to get started.
The amount of information they throw at you can at first be a little
over powering. Then throw in the size of the map - when they say EVE is
large they're not playing around. With close to or over 5000 systems,
traveling can take quite awhile depending on where you want to go.
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  #2  
Old 06-Dec-2004, 20:30
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Part 2


Starting off…

When you start your life in EVE, you begin in a rookie ship with a
character that is unskilled and not good at anything. It's important
that you start to work on your character by training skills. Every
character starts off with a few skills to start you off but you need
to start the training on them. You can increase your character skills
by training up the ones you start with and by buying new skills for
him/her to learn. Unlike most online RPG skills aren't gained by simply
doing something until your character gain a level up. The first thing
you will need is money but of course that's not something you have. Your
first ship is equipped with a basic mining laser that can be used to
mine the Asteroids in one of the fields in the system, then taken to
the station to sell the ore or refined into minerals to sell, although
with your skills being so low, refining at this point normally isn't
good as you lose a lot of the minerals in the refining process. Then
there is the second option your ship is also equipped with a basic
gun. You can find NPC pirates and destroy them as they have bounty
on then that will also net you money. They also drop loot from their
ship that you can use if skilled to use that item or they too can be
refined and the minerals from them sold to make money. Either way it's
up to you.

This is the time in EVE that takes the longest to get pass - unless you
found a corporation to join that will help you out. Death is also done
differently in EVE. There is a pod inside every ship and if the
ship is destroyed the pod will eject, but if the pod is destroyed then
the pilot inside will die. But thank goodness for clones - you have a
clone at the station that will then activate and you start back in the
station. Although this to cost at first it isn't much as everyone has
a basic clone that will hold 30,000 Skill Points (SP) and you will get
a new basic clone for free every time you die - however for ever skill
you train you receive more skill points. Once you have over 30,000 SP
then it is time to upgrade your clone to one that will hold more skill
points. If you die and haven't upgraded your clone and have more SP than
your clone will hold - you could lose skill points and have to retrain
skills. But with the more SP you get the better the clone will have to
buy and that will cost you.

There are many options in EVE for you to do and the choice is yours. I
have only hit on very little here. If I were to go into more detail,
that could take a long time. Eve is more or less not something you
play as much as something you live. It takes a lot of time to get
somewhere in this game. But I can say this: it fun getting there. As it
isn't possible for me to post a complete review on something as big as
EVE please feel free to post any question you may have about the game.

Eve also has a buddy program that allows for a 7 day free trial that I
can also give out if anyone may be interested if you are interested
please PM,IM or Email me but please don't post it here.
__________________
If builders built buildings the way programmers wrote programs, then the first woodpecker that came along would destroy civilization.
Last edited by pcxgamer : 06-Dec-2004 at 21:33.
 
 

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