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#1
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Fl_Box in Array/Vector C++Hi, I'm new to FLTK but have some experience with c++
Basically I'm developing a piece of software with which I wish to represent lots of particles moving around the window. i'm able to achieve this if i define each Fl_Box separately but what I wish to do is place them in a vector so I can vary the amount of particles (and become its neater). I thought I'd be able to do something like this: CPP / C++ / C Code:
but this doesn't seem to work, i'm sure this is a common requirement so if someone could help me out how to approach this I would greatly appreciate it. Regards Tom Last edited by admin : 06-Dec-2009 at 17:10.
Reason: Please insert your example C/C++ codes between [CPP] and [/CPP] tags
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#2
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Re: Fl_Box in Array/Vector C++CPP / C++ / C Code:
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