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Copy window DC for later use in offscreen DChi all,
first, i am german so my english might not be best. sorry for that. for my small gdi 2d game i like to have a offscreen DC to draw in but mostly to save a copy of the window DC ( the visible one ). here comes a short scratch of what i am trying to do ... CPP / C++ / C Code:
i hope you understand what i am trying to do: i´d like to save a copy of alle the stuff drawn and loaded to the window DC in a offscreen DC to gat it back on the screen later. sadly it does not work, drawn objects like rectangles are copyed to the backbuffer but loaded and blited *.bmp´s are not, they are somehow ignored. hopefully you can tell me what is wrong, or how it works. thanks ... |
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