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#1
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File Chooser in C++Hello,
I'm developing a graphic interface for a game using the SDL library. I need to use a filechooser to open/save some files, but I have no idea how to adapt filechoosers such as fltk provides to my software. For example, with fltk I have gotten just one filechooser window in the application, but I cannot use another window in another part of the software. I'd want to know some library I can use that provides me a filechooser, or how to develop my own filechooser system. I hope all of you understand my query and my English (I'm Spanish). Thank you very much. |
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#2
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Re: File Chooser in C++A google on: SDL help forum
provides several promising sites. There is also an FLTK and openGL forum at this site. If you find a solution how about you post it back here to conclude this thread. |
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#3
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Re: File Chooser in C++Hello again,
finally, I have solved my problem with a simple function: CPP / C++ / C Code:
Note that Fl::flush() is very important, because if you don't write it the filechooser windows won't close; and that was the main problem I had. I hope this helps somebody |
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