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#1
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Learn to love bump mapsBump maps are textures appiled to objects to give them..well bumps. take a look, you can get some really cool results with bump maps
http://wanbridge.net/stuff/space/index.html |
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#2
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though a bump map gives the illusion of displacement, it is still and illusion
here is a wall with and without a bump map http://wanbridge.net/stuff/walls.jpg There are other texture mappings called displacement maps, these actually ..well..displace the original object What i mean to say is that a displacement map will physically alter the shape of a geometric form In the folowing example a turbulence displacement map is added to a flat plane to give the effect of waves, because this is a displacement an animation actually shows rolling waves : http://www.black-and-white-to-color.com/stuff/lwocean.jpg here is an example using an image of leaves to displace a terrain, sorry it was one of my first candles !! http://wanbridge.net/stuff/leaves.jpg And another version the trees are also displacements http://wanbridge.net/stuff/forest.jpg And here a displacement image of some clouds has been palced onto a terrain to get this deep cloud effect http://wanbridge.net/stuff/cloudlattice.jpg I think what all this is saying is that 3d is mostly illusional, when you forget trying to reconstruct the real world using real world techniques and get into the realms of illusion and adpatability you really start to have fun Most of these illusions come into their fore in animations when the viewers attention is distracted and the dynamics of the scene allow for those little give aways to sneak by unnoticed One of the sad things about getting into 3d is that you spend a lot of the time watching movies like LOTR and looking at the little details, ( "i know how they did that !!"..or "ohh that was bad i could have done it better on a 486 !!") |
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