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#1
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OpenGlI have had alot of experience with FLTK, and have made some openGl programs with Glut, but have never use FLTK for openGl.
A quick question, I am thinking of making a small game for learning purpose, not to much. When I made an openGl program ages ago in Glut, the performance difference was about ten fold when run full screen in Glut game mode, compared to in a window. How is the speed of openGl applications in FLTK, is it good for making full screen OpenGl programs, or would it be better just to use Glut. Thanks |
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#2
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Re: OpenGltry:
www.develer.com (ok its 2d but its open gl) will run with some little modifications fullscreen. |
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#3
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Re: OpenGlwww.develer.com
www.develer.com wavexx/regame/regame.tar.gz http://www.develer.com/{tilde} wavexx/regame/regame.tar.gz |
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#4
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Re: OpenGlQuote:
Mark __________________
"Opportunity is missed by most people because it comes dressed in overalls and looks like work." --Thomas Alva Edison "Those who would give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety." --Benjamin Franklin "A happy person is not a person in a certain set of circumstances, but rather a person with a certain set of attitudes." --Hugh Downs |
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