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#1
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OpenGL vs. DirectXI'm an intermediate C++ programmer, and i'm interested in learning how to make games. I'm not very familiar with game programming at all, but i know about OpenGL and DirectX. What would you guys recommend i learn/use? And also, could you link me to some killer tutorials?
My gratitude in advance |
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#2
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Re: OpenGL vs. DirectXI've heard OpenGL can be easier to learn/use and it is cross-platform. It also has better support for languages, especially scripting languages like Python.
DirectX supposedly has more features but you're tied into the Microsoft world. I'm not aware of which languages you can use with it but I'd imagine they're MS-related (.NET most likely). I can't guarantee this is true but it does make sense. From what I've heard, OpenGL is a better language to start with because it's commonly used for open-source game creation. Therefore there's more source code for you to look at. __________________
Start Programming with Python-A beginner's guide to programming and the Python language. ------------- Common Sense v2.0-Striving to make the world a little bit smarter. |
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#3
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Re: OpenGL vs. DirectXCheck out this Slashdot thread to see what people have to say about each technology.
One thing I forgot about is that DirectX isn't the same as OpenGL; Direct3D is, however. DirectX covers many technologies that aren't really used very much anymore, like DirectInput and DirectAudio. Based on the comments in the Slashdot thread, I'd recommend learning OpenGL. __________________
Start Programming with Python-A beginner's guide to programming and the Python language. ------------- Common Sense v2.0-Striving to make the world a little bit smarter. |
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#4
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Re: OpenGL vs. DirectXI would highly recommend OpenGl, I have used both and have done a university course on computer graphics.
OpenGl works on all OS's, and can be used in C / C++ / Java, and other languages OpenGl is open source OpenGl is used for everything from games to medical displays John Camerac, the genius behind Quake etc, mainly uses OpenGl, and he has a very good idea of the topic. |
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#5
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Re: OpenGL vs. DirectXAwesome! Thanks fellas
I don't want to push my luck, but does anyone know of a quality OpenGL Game Making tutorial? |
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#6
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Re: OpenGL vs. DirectXHere's a Google search but if you check out the computer section of a book store, you'll probably find more in depth coverage (Barnes & Noble)
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Start Programming with Python-A beginner's guide to programming and the Python language. ------------- Common Sense v2.0-Striving to make the world a little bit smarter. |
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#7
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Re: OpenGL vs. DirectXOpenGL has many features in graphics that DirectX don't have but DirectX included some sound and networking features.
I hope this help. |
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