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Help with Books, MFC, OpenGLHey all, this is my first post on GIDForums and I need some advice;
I've been searching for a book which can explain using OpenGL with VC++, especially with MFC, since I'm very new to VC++ and have been using Java for as long as I remember; I'm also more interested in how to use models designed in other applications (LightWave, Maya, etc) in OpenGL and how to import them (their geometry, etc), instead of creating them from scratch in OpenGL. Does such a book even exist? I'd appreciate any suggestions. PS I am using the Visual C++ that is included in MS Visual Studio .NET 2003 |
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