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Using the DirectX SDK??Hi, I wanted to make programs using the DirectX 9.0 SDK so I downloaded and installed it, as well as Borland C++ Builder 6. Being a total n00b at directx programming, I don't need to tell you how confused I am right now! x_x I've looked for tutorials but they're all done in Visual C++, and I've never worked with VC++ before... So do I absolutely need to use VC++ to use the DirectX SDK? Or are there any good tutorials out there I could use?
I think I should mention that I haven't done many uh... windowed apps, I've just got out of console mode you see ^^; so far, I've never created forms or anything with code alone, I just drag and dropped controls and stuff or clicked the "create new form" button in BCB. So if you know of a good tutorial that covers both windows applications and directx (mostly directx though), it would be greatly appreciated! ![]() |
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Re: Using the DirectX SDK??Instead of a good tutorial, i would suggest a good book.
Tricks of the Windows Game Programming gurus is the best book so far. You need to know Windows programming before starting game programming. For game programming, you should know basic math, like vector, etc. Even the DirectX SDK has a tutorial inbuilt. You can go through that. I wouldnt say you need VC++ for this. But it would be easier if you do everything in VC++. Because every tutorial or book is based on VC++. Of course. You can even use DirectX SDK in Dev C++. Regards, Paramesh. __________________
Don't walk in front of me, I may not follow. Don't walk behind me, I may not lead. Just walk beside me and be my friend. |
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